Choose the Healthy Adult's last word

To the Critic: 'Enough.' To the Tender Child: 'You're okay.'

Module 7week 7 of 8

Conversations

Let the Healthy Adult have the last word

Created by Dr John Forbes, Clinical Psychologist, and Hannah Nyx, registered arts therapist (AThR)

or download the workbook as a PDF

Module 7week 7 of 8

Welcome to Conversations

Last week, you gave your Healthy Adult a shape, a stance and a voice. This week, you'll put that voice to work in a short comic strip about an everyday moment. Your Healthy Adult answers your Critic, comforts your Tender Child, and has the last word.

You'll choose a small moment from the past week or so, one that rates 4 or below when you think about it now. Stick figures and simple shapes are plenty, and you can skip anything that doesn't suit you.

Time

About 45 to 75 minutes in total. Most people spread it over two or three sittings.

You'll need

Paper, a pencil and coloured pencils, or the comic pages in your workbook. You can also make your comic on screen.

Art skill

None needed. Stick figures, simple shapes and a few words all count.

Your workbook

This week's pages as a PDF, with a list of small moments, a comic page with six panels, a quicker comic with the figures drawn in, and a tracker for your numbers. Print the pages you'd like to use, or write on them in a PDF app.

You're welcome to print it for your own personal use.

Bring your toolkit

  • Your 0 to 10 scale, and your own words for a 3, a 5 and a 7
  • Your pause rules, so you know when to stop and settle
  • Your calm place image, or a colour or object you like
  • Your container, for anything that needs to wait

Not quite ready? If Module 6's checklist isn't ticked off yet, spend a little longer there first. This module will wait for you.

Nothing you type, draw or choose on these pages is saved or sent anywhere. It all clears when you leave or refresh the page, so keep anything you'd like in your workbook or journal.

Before you begin

Is this right for you right now?

This course asks you to slow down and get to know some tender sides of yourself. For most people that feels interesting and manageable. For some people, at some times, it can stir up more than is helpful.

Please wait, or use this course only alongside a therapist, if any of these are true for you right now

  • You're in crisis, or you're having thoughts of suicide.
  • You're currently harming yourself.
  • You often lose track of time, or feel unreal or outside your own body.
  • You're having flashbacks, where a painful memory feels as if it's happening again.
  • You're experiencing psychosis (for example, hearing or seeing things other people don't) or mania (for example, very high energy, racing thoughts and little need for sleep).
  • You're living with an eating disorder that is active at the moment.
  • Something traumatic happened to you recently, in the last few months.
  • You're in a relationship or a living situation where you don't feel safe.

Draw It Out is designed for adults aged 18 and over.

If any of these apply to you, it doesn't mean the ideas here aren't for you. It means the timing or the setting needs care. You could wait until things feel more settled. You could work through the course alongside a psychologist, counsellor or arts therapist. Or you could talk to your GP about what kind of support might suit you now.

If you're thinking about suicide, or you're not safe, please contact someone now. Call Lifeline on 13 11 14 at any time, 1800RESPECT on 1800 737 732 if you're affected by domestic, family or sexual violence, or 000 if anyone is in danger. There are more options on the Support page.

Before this module

This module puts your Critic's words on paper, in a comic about an everyday moment. Seeing them written down can make the Critic feel louder for a moment. That's common, and you can leave its panel blank.

Choose a small moment that rates 4 or below now. Leave out big or painful events, and anyone who has hurt you. If everyday moments tend to bring back painful memories, do this module alongside a therapist, or come back to it when things feel steadier.

If your Critic has been saying that you deserve to be hurt, or that others would be better off without you, please don't work with it on your own. Talk to your GP or a therapist first. If it's saying this right now, call Lifeline on 13 11 14, or 000 if anyone is in danger.

Check in30 seconds

Check in

Check in at the start of every sitting, not just the first one. Notice how you feel right now, and rate your distress from 0 to 10.

How distressed do you feel right now?

0 to 6: carry on, and keep checking in7 or above: skip the art and settle

Tap your number. You can also write it in the tracker in your workbook, or in your journal.

Use these anchors, and your own words for them from Module 1

  • 0calm and settled
  • 3a bit unsettled, but easy to manage
  • 5stirred up, but you can think clearly
  • 7very upset, hard to think clearly or stay present
  • 10the most distressed you can imagine

If you're having thoughts of suicide, or urges to harm yourself or someone else, don't start today. Call Lifeline on 13 11 14 now, or 000 if anyone is in danger.

This sitting

Start ?End ?

These pages don't keep your numbers. Write them in the tracker in your workbook, or in your journal, if you like.

Learnwith John

Talking back, kindly and firmly

About 8 to 10 minutes to read

Hi, it's John. Last week, you gave your Healthy Adult a shape and a voice. This week, we'll see that voice at work in an ordinary moment, as it talks back to your Critic and looks after your Tender Child.

Modes talk to each other

Your modes don't take polite turns. They talk to each other, often quickly and out of sight. A typical sequence goes like this: something happens, the Critic comments, the Tender Child feels it, and a Protector steps in.

It can all happen in a second or two.

It can all happen in a second or two. Often you only notice the end of it: feeling flat, reaching for your phone, or saying yes when you meant no.

This week, you'll slow one of those moments down on paper, and give your Healthy Adult a turn to speak.

In this lesson

Your Healthy Adult can step in

Your Healthy Adult can step into that sequence. It doesn't have to wait for the Critic to go quiet. It speaks up, and it has the last word.

This last word is between your modes. With other people, your Healthy Adult doesn't need it. When it steps in, it does five things, roughly in this order.

In an ordinary moment, it might sound like this. Tap a step to stay on it.

If a Protector has already stepped in, that's common. Your Healthy Adult can thank it for trying to look after you, then decide what happens next.

Try this week

When you notice your Critic this week, name it, out loud or in your head: 'That's my Critic.' Naming a mode can give you a moment to choose what comes next. Jot down where you noticed it.

Your Critic may get a word in. Your Healthy Adult has the last one.

Short beats long

When your Healthy Adult answers, a few words usually work better than a speech.

Lines to the Critic are brief and firm. You don't need to argue, explain or win. You're setting a limit, the way you might step in if someone spoke to a friend like that.

Lines to the Tender Child are warm and simple. Think of what you might say to a good friend who's having a hard day.

to the Critic brief and firm

to the Tender Child warm and simple

Try it now. Write one line for each, in your own words. A few words is plenty.

Firm with the Critic. Warm with the Child.

If a line feels too strong, or not strong enough, change it until it sounds like you. Your Healthy Adult's words are yours.

Firm with the Critic. Warm with the Child.

When the Critic answers back

Critics often have another go. That's common. Your Healthy Adult doesn't need a better argument. It can repeat its line once, then turn back to your Tender Child. A Harsh Judge doesn't get a vote. If it gets louder or harsher, stop and go to Settle.

Why a comic?

In real life, the sequence happens fast. A comic slows it down.

Panels give each mode its own moment. You can see what the Critic says, how the Tender Child feels, and where your Healthy Adult could step in. Then you can draw a different ending from the one that usually happens.

You'll use these six panels for your comic. If six feels like a lot, four work too: the situation, the Critic, and your Healthy Adult's two lines.

A comic slows the moment down, so there's room to answer.

What a comic gives you

  • Room. Each mode gets its own panel, so nothing has to happen all at once.
  • Distance. You see the moment from the outside, the way you'd see a friend's.
  • A new ending. The last panel is yours to draw.

Choosing your moment

Your comic is about a small, everyday moment from the past week or so. It doesn't need to be dramatic. Small is better.

  • a missed bus
  • a typo
  • a slow reply
  • a spill
4 or below: a good size for your comic5 or above: choose a smaller moment

Think about the moment for a few seconds, then check your number. Choose one that rates 4 or below when you think about it now. If it's 5 or above, choose a smaller one.

Leave these out

Leave out big or painful events, anything that still feels raw or is still going on, and any moment that involves someone who has hurt you. Your comic is a place to practise, not to go over hard things.

It doesn't need to feel convincing yet

The first time your Healthy Adult talks back, it might sound stiff or untrue. That's common, and it isn't a failure. For many people it feels more natural with practice. If a line feels false, try a smaller one that feels a little truer, such as 'It was one moment.'

Next, Hannah will show you how a comic strip comes together.

JohnDr John Forbes, Clinical Psychologist

Seewith Hannah

How a comic strip comes together

About 5 minutes

Hi, it's Hannah. This week you'll make a comic strip of six panels, or four if you prefer. Here's how one comes together. The numbers match the steps further down this page.

Your turn.

Here, the moment is a typo in a work email. The Critic says, 'Now they'll think you're careless.' The Tender Child is a small coral circle with a worried face. The Healthy Adult, a sun, says 'Enough. It was one typo,' and then 'You're okay.' In the last panel, the person sends a quick follow-up and makes a cup of tea.

A few tips from Hannah

  • Keep speech bubbles short: a few words, or one short sentence.
  • Your Critic can be the character you drew in Module 3, and your Healthy Adult the one from Module 6.
  • If the Critic's panel feels like too much, leave it blank and move straight on to your Healthy Adult.
  • If drawing stirs up a lot, stop and go to Settle. If your Critic says you're a burden, or that others would be better off without you, call Lifeline on 13 11 14 now, or 000 if anyone is in danger.

Two comic strips

These examples were made for this course, to show how different a comic strip can be. John has added a note on what each one shows.

Dev's comic: the bus

Dev drew four panels. The bus pulls away, and the storm-cloud Critic Dev drew in Module 3 says, 'Typical. You can't get anything right.' Dev's Healthy Adult answers, 'Enough. Buses run late. That's all this is.' Then it tells the Tender Child, 'You're okay. The next one comes in 10 minutes.' Two short lines can change how a whole moment feels.

Ruth's comic: the late reply

Ruth drew six panels about a friend's slow reply to a message. Ruth kept the colours from their Module 2 mode map: a green circle for their Healthy Adult, and a small yellow one for their Tender Child. Ruth's Healthy Adult tells the Critic, 'Stop. You don't know that,' and tells the Tender Child, 'I'm here. People get busy.' In the last panel, Ruth puts the phone away and goes out to water the garden. The last panel shows a choice, not a tidy ending.

Example artwork made for this course. The people described are fictional.

Your comic will look different from both. Every comic does.

If your own Critic talks like Dev's or Ruth's, your Healthy Adult can set a limit too. If it says you're a burden, or that others would be better off without you, call Lifeline on 13 11 14 now, or 000 if anyone is in danger.

Makewith Hannah

Your comic strip

About 30 to 40 minutes. You can split it into two sittings: panel 1 first, then panels 2 to 6, so your Critic gets its answer in the same sitting.

Before you start. Stop and settle if your distress reaches 7 or above, if a painful memory starts to come back, or if you feel foggy or far away. Put your art away and go to the Settle page. You can come back to it another day, or not at all.

If you have thoughts of suicide, or urges to harm yourself or someone else, stop and call Lifeline on 13 11 14 now, or 000 if anyone is in danger.

Starting a new sitting? Check in first. If you need to stop, go to Settle.

No art skill is needed. Stick figures, circles and a few words all count. The aim isn't a good comic. It's to give your Healthy Adult the last word.

Go gently

  • Choose an everyday moment that rates 4 or below when you think about it now. Small is better.
  • Leave out big or painful events, anything still going on, and any moment that involves someone who has hurt you.
  • Draw anyone else in the moment as a stick figure. There's no need to show who they are.
  • Keep your Critic small in its panel. If it starts to feel like too much, leave it blank and move straight on to your Healthy Adult.
  • If drawing brings up a lot, stop and settle. If you have thoughts of suicide, or urges to harm yourself or someone else, call Lifeline on 13 11 14 now, or 000 if anyone is in danger.

Choose your version

Full version (30 to 40 minutes)

Follow the six steps below, on paper, on the comic page in your workbook, or on screen.

Low-energy version (about 10 minutes)

Use the quicker comic in your workbook, where the figures are drawn in, and fill in only the speech bubbles. Or draw four panels with stick figures and one line each.

No-materials version

Write it as a short text conversation in your phone's notes, one line for each mode, with your Healthy Adult's lines last. You can delete the Critic's line when you've finished. If others use your phone, a scrap of paper works too.

Choose first

Pick a small moment

Tick one or two that have happened to you in the past week or so, or add your own. Then rate the one you'd like to use, as you think about it now.

Out and about

At work or study

At home

Messages and plans

My own

Rate it now: my moment rates

4 or below: a good size for your comic5 or above: choose a smaller moment

Think about the moment for a few seconds, then tap your number.

Leave out big or painful events, anything that still feels raw, and any moment that involves someone who has hurt you. Choose a moment that stands on its own, not part of something still going on, such as a conflict at work or at home. If you don't feel safe with someone at home or in a relationship, call 1800RESPECT on 1800 737 732, or 000 if you're in danger. If thinking about a moment brings up a lot, stop and go to Settle.

What you'll need

  • paper, or the comic page in your workbook
  • a pencil
  • coloured pencils or crayons

No art skill is needed. Stick figures, circles and a few words all count.

Optional extras

A fine black pen for outlines and lettering, and a ruler for the panels. If a material feels unpleasant to touch or smell, leave it out.

Part one: the moment

About 10 minutes

  1. 1
    Choose your moment

    Check in first. Choose an everyday moment from the past week or so that rates 4 or below now. The list above can help. Then rule six panels, or use the comic page in your workbook.

  2. 2
    Panel 1: the situation

    Draw what happened with stick figures and simple shapes. A caption box at the top, such as 'Monday, 9 am', can set the scene.

Stopping here for today? Put your comic somewhere you can find it again, or close the workbook. Then finish with Settle and the check-out.

Part two: the conversation

About 25 minutes

Panels 2 to 6 belong together, so your Critic gets its answer in the same sitting. Starting a new sitting? Check in first.

  1. 3
    Panel 2: the Critic

    Draw your Critic, small. Your Module 3 character works well. Give it a small bubble with a few words, or a scribble. If this panel feels like too much, leave it blank and move straight on to your Healthy Adult.

If your Critic gets loud

Seeing the Critic's words on paper can make it feel louder for a moment. That's common. Keep it small, and move on to your Healthy Adult as soon as you can. If it turns harsh, cross its words out and write your Healthy Adult's line to the Critic straight away. If it's still loud, stop and go to Settle. If it says you're a burden, or that others would be better off without you, call Lifeline on 13 11 14 now, or 000 if anyone is in danger.

Stuck? Borrow a line

If nothing comes, borrow one of these. Change any word until it sounds like you. Tap one to put it in your comic on screen.

Your Healthy Adult to the Critic

Your Healthy Adult to the Tender Child

Your Healthy Adult to the Stormy Child

Anger at a moment is common. Your Stormy Child can have the Tender Child's panel instead.

Ways to draw your cast

Critic

  • a storm cloud
  • a grumpy clock
  • a scribble
  • your Module 3 Critic

Tender Child

  • a coral circle
  • a small flower
  • a kitten
  • one word

Healthy Adult

  • a sun
  • a lighthouse
  • a figure with a sun
  • your Module 6 drawing

Part two, continued: the last word

Keep going from panel 2, so your Critic gets its answer in this sitting.

  1. 4
    Panel 3: the Tender Child

    Draw your Tender Child and how it feels in this moment, with a colour, a simple face or one word. A small coral circle works well. If what you feel is anger, your Stormy Child can have this panel.

  2. 5
    Panels 4 and 5: two lines

    In panel 4, your Healthy Adult answers the Critic, short and firm, such as 'That's enough.' In panel 5, it turns to your Tender Child, or Stormy Child, warm and simple, such as 'You're okay.'

  3. 6
    Panel 6: what happens next

    Draw what happens next, the way your Healthy Adult would like it to go from here. It can be small: a cup of tea, a quick email, the next bus. Keep it to something that's up to you and hurts no one.

Make your comic here, on screen

Each tab is one step. Borrow anything you like, change any word until it sounds like you, and draw on any panel with a finger, a pen or a mouse.

Start with the moment: choose one, or draw it with the pens. Then work through the tabs, one panel at a time.

Pens

Panel 1: the situation. Choose your moment, or draw it with the pens.

Your comic stays on this page. Nothing is saved or sent anywhere, so save it as a picture if you'd like to keep it.

When you've finished

Read your comic from the start, and say your Healthy Adult's lines quietly to yourself, or simply read them. Notice what your body does. It might soften, tighten or stay the same. All of these are common. If it tightens a lot, or your distress reaches 7, go to Settle.

Otherwise, go on to Reflect, or take a break. If you're stopping for today, finish with Settle and the check-out.

If it doesn't go to plan

If nothing comes, borrow a line from the list above, or write 'That's enough.'

If the Critic keeps talking, let your Healthy Adult repeat its line, or cover the Critic's words with a scribble.

If your Healthy Adult's words don't feel true yet, that's common, and it isn't a failure. Keep them, or try a smaller line that feels a little truer, such as 'It was one moment.'

If the moment turns out bigger than you thought, or an old, familiar sadness comes up, stop and put the comic away. You don't need to look back. Picture it going into your container, and go to Settle. Choose a smaller moment another day.

If your Critic turns harsh, cross its words out and move straight on to your Healthy Adult's line to the Critic. If it's still loud, stop and go to Settle. If it says you're a burden, or that others would be better off without you, call Lifeline on 13 11 14 now, or 000 if anyone is in danger.

Other ways to make it

  • Use a drawing app on a phone or tablet.
  • Cut shapes, colours and speech bubbles from old magazines. Leave out photos of people.
  • Write it as a short play script instead of drawing it.
  • If your hands get tired or sore, ask someone you trust to draw while you describe it.

Reflectwith John

The last word

About 10 to 15 minutes

Answer as many or as few prompts as you like, and skip any you'd rather leave. Words, colours and marks all count. If a prompt stirs up more than you expected, leave it and go to Settle.

Starting a new sitting? Check in first.

  1. 1

    How did it feel to give your Healthy Adult the last word?

    Circle as many as fit.

  2. 2

    For example, it might have argued back, gone quiet or changed the subject. A word is enough, and there's no need to write its words out.

    Words to borrow:
  3. 3

    Keep to the moment in your comic. A word or a short phrase is plenty.

If your Critic's reply was harsh, your Healthy Adult can repeat its limit, such as 'That's enough.' If it gets louder, stop and go to Settle. If it says you're a burden, or that others would be better off without you, please reach out now. Call Lifeline on 13 11 14, any time, day or night, or 000 if anyone is in danger.

  1. 4

    Which line will you keep?

    It could be one of your Healthy Adult's lines, or one you borrowed. It goes into the bubble on your card below.

  2. 5

    For example, inside a cupboard door, in a drawer you open often, or as a photo on your phone. Somewhere private is fine. You can fold back or cover the Critic's panel, so your Healthy Adult's lines show.

    Places to borrow:

Nothing you write here is saved or sent anywhere. Copy anything you'd like to keep into your workbook or journal.

Something to keep

Write the line you chose inside the bubble, and colour the frame in your Healthy Adult's colour, or any colour you like. In Module 8, you'll copy it onto a wallet-sized card, with the other small symbols you've collected.

Make it on paper, or here. You can draw on the card with a finger, a pen or a mouse.

The frame's colour
One line from my comicTo be continued in Module 8

Settle3 to 5 minutes

Five Things

Every module ends here, with a short practice to help you land. If your check-in was 7 or above and you've come straight here, you made a good decision.

If five kinds of noticing feel like too many today, simply name three things you can see. That's a complete practice.

  1. 1

    Sit or stand somewhere comfortable, and keep your eyes open.

  2. 2

    Name five things you can see, quietly or in your head. Take your time with each one.

  3. 3

    Name four things you can feel, such as your feet on the floor or your back against the chair.

  4. 4

    Name three things you can hear, near or far.

  5. 5

    Name two things you can smell and one thing you can taste. If nothing comes, that's fine. Notice the air, or take a sip of water.

  6. 6

    Finish by looking at your calm place image for a few moments. If it isn't nearby, look at a colour or an object you like.

Sit or stand somewhere comfortable, and keep your eyes open.

Name each thing quietly or in your head, then tap. Take your time with each one.

Check out

Rate your distress again from 0 to 10, and compare it with your number from the start.

How distressed do you feel now?

6 or below, and no higher than at the start: that's it for todayHigher, or 7 or above: settle once more

Tap your number when you've finished the practice.

This sitting

Start ?End ?

If you've been at 7 or above at most check-ins over a week or two, pause Draw It Out for now and talk to your GP or a therapist. You can come back to it later.

Write your numbers in the tracker in your workbook, or in your journal, if you like.

Keep closeany time

If things get hard

If you have thoughts of suicide, or urges to harm yourself or someone else, stop now and get help. Call Lifeline on 13 11 14 at any time, or 000 if anyone is in danger.

Pause rules

Stop and settle if, at any point:

  • your distress reaches 7 or above
  • a memory of something painful or frightening starts to come back
  • you feel foggy, far away, numb or as if things aren't real
  • you feel a strong pull towards an old coping habit that harms you or someone else, such as drinking, using drugs or lashing out

What to do instead:

  • put the art away: turn it over, fold it, or picture it going into your container
  • do the Settle practice, then look at your calm place image
  • do something ordinary: make a warm drink, step outside, or call or message someone
  • leave the rest of the module for another day, or skip it altogether

When to get help:

  • your distress is still 7 or above after settling twice, or stays high for more than a day or two
  • you've been at 7 or above at most check-ins over a week or two
  • painful memories keep coming back

Your GP is a good first step for ongoing support. Crisis and support lines are below.

When something comes up

If a memory starts to come back

Stop. If your eyes are closed, open them. Look around the room and name what you can see. Put the art away, picture it going into your container, and do the Settle practice. If memories keep coming back, talk to your GP or a therapist.

If your calm place stops feeling calm

This is common and not a failure. Switch to a colour, an object, an animal or a plant, or rest your eyes on something in the room.

If you feel foggy, far away or unreal

Ground yourself first. Press your feet, or your hands, against something solid. Name five things you can see, hold something with an interesting texture, and say today's date and where you are. Keep your eyes open for every exercise if this happens. If it happens often, pause Draw It Out and talk to your GP or a therapist.

If you have thoughts of suicide or strong urges

If you have thoughts of suicide, or urges to harm yourself or someone else, stop and call Lifeline on 13 11 14 now, or 000 if anyone is in danger. If a pull towards an old coping habit that harms you gets strong, stop and use the support options straight away.

Support

If you need to talk to someone, or you're worried about how you're going, please reach out.

  • Lifeline13 11 14any time, day or night
  • 13YARN13 92 76crisis support for Aboriginal and Torres Strait Islander people, any time, day or night
  • Suicide Call Back Service1300 659 467any time, day or night
  • 1800RESPECT1800 737 732for anyone affected by domestic, family or sexual violence, any time, day or night
  • Emergency000if anyone is in danger
  • Outside Australiafindahelpline.comto find a line in your country

Your GP is a good first step for ongoing support. If you're already seeing a therapist or counsellor, you're welcome to bring your comic along and talk about it in a session.

Ready for Module 8?

Tick these off when you can.

If most of your check-ins this week were 7 or above, pause Draw It Out for now and talk to your GP or a therapist. You can come back to it later.

If anything else is missing, stay with Module 7 a little longer. Module 8 will wait for you.

About Draw It Out

Draw It Out is an art-based, evidence-informed self-help course in eight modules, created by a clinical psychologist and a registered arts therapist.

Dr John Forbes, Clinical Psychologist (PhD), is a Fellow of the APS College of Clinical Psychologists and is Ahpra-registered. He works in Perth, Western Australia, and has more than 25 years of practice in schema therapy and CBT.

Hannah Nyx, AThR, is a registered arts therapist (ANZACATA) at Creative Minds Art Therapy. Hannah designed every art process in the course.

Draw It Out is educational self-help. It is not therapy and does not replace professional care. If you need support now, call Lifeline on 13 11 14, or 000 in an emergency.

The eight modules

  1. 1Safety First
  2. 2Meet Your Modes
  3. 3The Inner Critic
  4. 4The Protectors
  5. 5The Child's Needs
  6. 6The Healthy Adult
  7. 7Conversationsyou are here
  8. 8Keeping It Going

See you in Module 8.

The people described in this module are fictional composites, and the example artworks were made for this course. Support details were checked in October 2026.