To the Critic: 'Enough.' To the Tender Child: 'You're okay.'
Module 7week 7 of 8
Conversations
Let the Healthy Adult have the last word
Created by Dr John Forbes, Clinical Psychologist, and Hannah Nyx, registered arts therapist (AThR)
or download the workbook as a PDFModule 7week 7 of 8
Welcome to Conversations
Last week, you gave your Healthy Adult a shape, a stance and a voice. This week, you'll put that voice to work in a short comic strip about an everyday moment. Your Healthy Adult answers your Critic, comforts your Tender Child, and has the last word.
You'll choose a small moment from the past week or so, one that rates 4 or below when you think about it now. Stick figures and simple shapes are plenty, and you can skip anything that doesn't suit you.
Time
About 45 to 75 minutes in total. Most people spread it over two or three sittings.
You'll need
Paper, a pencil and coloured pencils, or the comic pages in your workbook. You can also make your comic on screen.
Art skill
None needed. Stick figures, simple shapes and a few words all count.
Your workbook
This week's pages as a PDF, with a list of small moments, a comic page with six panels, a quicker comic with the figures drawn in, and a tracker for your numbers. Print the pages you'd like to use, or write on them in a PDF app.
You're welcome to print it for your own personal use.
What's inside
- Is this right for you right now?3 minutes
- Check in30 seconds
- Learn Talking back, kindly and firmly8 to 10 minutes
- See How a comic strip comes together5 minutes
- Make Your comic strip30 to 40 minutes
- Reflect The last word10 to 15 minutes
- Settle Five Things3 to 5 minutes
- Support If things get hardany time
Bring your toolkit
- Your 0 to 10 scale, and your own words for a 3, a 5 and a 7
- Your pause rules, so you know when to stop and settle
- Your calm place image, or a colour or object you like
- Your container, for anything that needs to wait
Not quite ready? If Module 6's checklist isn't ticked off yet, spend a little longer there first. This module will wait for you.
Nothing you type, draw or choose on these pages is saved or sent anywhere. It all clears when you leave or refresh the page, so keep anything you'd like in your workbook or journal.
Before you begin
Is this right for you right now?
This course asks you to slow down and get to know some tender sides of yourself. For most people that feels interesting and manageable. For some people, at some times, it can stir up more than is helpful.
Please wait, or use this course only alongside a therapist, if any of these are true for you right now
- You're in crisis, or you're having thoughts of suicide.
- You're currently harming yourself.
- You often lose track of time, or feel unreal or outside your own body.
- You're having flashbacks, where a painful memory feels as if it's happening again.
- You're experiencing psychosis (for example, hearing or seeing things other people don't) or mania (for example, very high energy, racing thoughts and little need for sleep).
- You're living with an eating disorder that is active at the moment.
- Something traumatic happened to you recently, in the last few months.
- You're in a relationship or a living situation where you don't feel safe.
Draw It Out is designed for adults aged 18 and over.
If any of these apply to you, it doesn't mean the ideas here aren't for you. It means the timing or the setting needs care. You could wait until things feel more settled. You could work through the course alongside a psychologist, counsellor or arts therapist. Or you could talk to your GP about what kind of support might suit you now.
If you're thinking about suicide, or you're not safe, please contact someone now. Call Lifeline on 13 11 14 at any time, 1800RESPECT on 1800 737 732 if you're affected by domestic, family or sexual violence, or 000 if anyone is in danger. There are more options on the Support page.
Before this module
This module puts your Critic's words on paper, in a comic about an everyday moment. Seeing them written down can make the Critic feel louder for a moment. That's common, and you can leave its panel blank.
Choose a small moment that rates 4 or below now. Leave out big or painful events, and anyone who has hurt you. If everyday moments tend to bring back painful memories, do this module alongside a therapist, or come back to it when things feel steadier.
If your Critic has been saying that you deserve to be hurt, or that others would be better off without you, please don't work with it on your own. Talk to your GP or a therapist first. If it's saying this right now, call Lifeline on 13 11 14, or 000 if anyone is in danger.
Check in30 seconds
Check in
Check in at the start of every sitting, not just the first one. Notice how you feel right now, and rate your distress from 0 to 10.
How distressed do you feel right now?
Tap your number. You can also write it in the tracker in your workbook, or in your journal.
Thanks for checking in. Carry on, and keep checking in with yourself as you go. If your number climbs to 7 or above, stop and go to Settle.
Skip today's art. Go straight to Settle, then do something ordinary and comforting. Come back to the rest of the module another day.
If this is your first number this week, also reread 'Is this right for you right now?'
Go straight to Settle, whatever your number. Ground yourself first. Press your feet, or your hands, against something solid, and name five things you can see. Keep your eyes open for every exercise today.
Use these anchors, and your own words for them from Module 1
- 0calm and settled
- 3a bit unsettled, but easy to manage
- 5stirred up, but you can think clearly
- 7very upset, hard to think clearly or stay present
- 10the most distressed you can imagine
If you're having thoughts of suicide, or urges to harm yourself or someone else, don't start today. Call Lifeline on 13 11 14 now, or 000 if anyone is in danger.
This sitting
These pages don't keep your numbers. Write them in the tracker in your workbook, or in your journal, if you like.
Learnwith John
Talking back, kindly and firmly
About 8 to 10 minutes to read
Hi, it's John. Last week, you gave your Healthy Adult a shape and a voice. This week, we'll see that voice at work in an ordinary moment, as it talks back to your Critic and looks after your Tender Child.
Modes talk to each other
Your modes don't take polite turns. They talk to each other, often quickly and out of sight. A typical sequence goes like this: something happens, the Critic comments, the Tender Child feels it, and a Protector steps in.
It can all happen in a second or two.
It can all happen in a second or two. Often you only notice the end of it: feeling flat, reaching for your phone, or saying yes when you meant no.
This week, you'll slow one of those moments down on paper, and give your Healthy Adult a turn to speak.
In this lesson
Your Healthy Adult can step in
Your Healthy Adult can step into that sequence. It doesn't have to wait for the Critic to go quiet. It speaks up, and it has the last word.
This last word is between your modes. With other people, your Healthy Adult doesn't need it. When it steps in, it does five things, roughly in this order.
In an ordinary moment, it might sound like this. Tap a step to stay on it.
If a Protector has already stepped in, that's common. Your Healthy Adult can thank it for trying to look after you, then decide what happens next.
Try this week
When you notice your Critic this week, name it, out loud or in your head: 'That's my Critic.' Naming a mode can give you a moment to choose what comes next. Jot down where you noticed it.
Your Critic may get a word in. Your Healthy Adult has the last one.
Short beats long
When your Healthy Adult answers, a few words usually work better than a speech.
Lines to the Critic are brief and firm. You don't need to argue, explain or win. You're setting a limit, the way you might step in if someone spoke to a friend like that.
Lines to the Tender Child are warm and simple. Think of what you might say to a good friend who's having a hard day.
to the Critic brief and firm
to the Tender Child warm and simple
Try it now. Write one line for each, in your own words. A few words is plenty.
Firm with the Critic. Warm with the Child.
If a line feels too strong, or not strong enough, change it until it sounds like you. Your Healthy Adult's words are yours.
Firm with the Critic. Warm with the Child.
When the Critic answers back
Critics often have another go. That's common. Your Healthy Adult doesn't need a better argument. It can repeat its line once, then turn back to your Tender Child. A Harsh Judge doesn't get a vote. If it gets louder or harsher, stop and go to Settle.
Why a comic?
In real life, the sequence happens fast. A comic slows it down.
Panels give each mode its own moment. You can see what the Critic says, how the Tender Child feels, and where your Healthy Adult could step in. Then you can draw a different ending from the one that usually happens.
You'll use these six panels for your comic. If six feels like a lot, four work too: the situation, the Critic, and your Healthy Adult's two lines.
A comic slows the moment down, so there's room to answer.
What a comic gives you
- Room. Each mode gets its own panel, so nothing has to happen all at once.
- Distance. You see the moment from the outside, the way you'd see a friend's.
- A new ending. The last panel is yours to draw.
Choosing your moment
Your comic is about a small, everyday moment from the past week or so. It doesn't need to be dramatic. Small is better.
- a missed bus
- a typo
- a slow reply
- a spill
Think about the moment for a few seconds, then check your number. Choose one that rates 4 or below when you think about it now. If it's 5 or above, choose a smaller one.
Leave these out
Leave out big or painful events, anything that still feels raw or is still going on, and any moment that involves someone who has hurt you. Your comic is a place to practise, not to go over hard things.
It doesn't need to feel convincing yet
The first time your Healthy Adult talks back, it might sound stiff or untrue. That's common, and it isn't a failure. For many people it feels more natural with practice. If a line feels false, try a smaller one that feels a little truer, such as 'It was one moment.'
Next, Hannah will show you how a comic strip comes together.
Seewith Hannah
How a comic strip comes together
About 5 minutes
Hi, it's Hannah. This week you'll make a comic strip of six panels, or four if you prefer. Here's how one comes together. The numbers match the steps further down this page.
Here, the moment is a typo in a work email. The Critic says, 'Now they'll think you're careless.' The Tender Child is a small coral circle with a worried face. The Healthy Adult, a sun, says 'Enough. It was one typo,' and then 'You're okay.' In the last panel, the person sends a quick follow-up and makes a cup of tea.
A few tips from Hannah
- Keep speech bubbles short: a few words, or one short sentence.
- Your Critic can be the character you drew in Module 3, and your Healthy Adult the one from Module 6.
- If the Critic's panel feels like too much, leave it blank and move straight on to your Healthy Adult.
- If drawing stirs up a lot, stop and go to Settle. If your Critic says you're a burden, or that others would be better off without you, call Lifeline on 13 11 14 now, or 000 if anyone is in danger.
Two comic strips
These examples were made for this course, to show how different a comic strip can be. John has added a note on what each one shows.
Dev's comic: the bus
Dev drew four panels. The bus pulls away, and the storm-cloud Critic Dev drew in Module 3 says, 'Typical. You can't get anything right.' Dev's Healthy Adult answers, 'Enough. Buses run late. That's all this is.' Then it tells the Tender Child, 'You're okay. The next one comes in 10 minutes.' Two short lines can change how a whole moment feels.
Ruth's comic: the late reply
Ruth drew six panels about a friend's slow reply to a message. Ruth kept the colours from their Module 2 mode map: a green circle for their Healthy Adult, and a small yellow one for their Tender Child. Ruth's Healthy Adult tells the Critic, 'Stop. You don't know that,' and tells the Tender Child, 'I'm here. People get busy.' In the last panel, Ruth puts the phone away and goes out to water the garden. The last panel shows a choice, not a tidy ending.
Example artwork made for this course. The people described are fictional.
Your comic will look different from both. Every comic does.
If your own Critic talks like Dev's or Ruth's, your Healthy Adult can set a limit too. If it says you're a burden, or that others would be better off without you, call Lifeline on 13 11 14 now, or 000 if anyone is in danger.
Makewith Hannah
Your comic strip
About 30 to 40 minutes. You can split it into two sittings: panel 1 first, then panels 2 to 6, so your Critic gets its answer in the same sitting.
Before you start. Stop and settle if your distress reaches 7 or above, if a painful memory starts to come back, or if you feel foggy or far away. Put your art away and go to the Settle page. You can come back to it another day, or not at all.
If you have thoughts of suicide, or urges to harm yourself or someone else, stop and call Lifeline on 13 11 14 now, or 000 if anyone is in danger.
Starting a new sitting? Check in first. If you need to stop, go to Settle.
No art skill is needed. Stick figures, circles and a few words all count. The aim isn't a good comic. It's to give your Healthy Adult the last word.
Go gently
- Choose an everyday moment that rates 4 or below when you think about it now. Small is better.
- Leave out big or painful events, anything still going on, and any moment that involves someone who has hurt you.
- Draw anyone else in the moment as a stick figure. There's no need to show who they are.
- Keep your Critic small in its panel. If it starts to feel like too much, leave it blank and move straight on to your Healthy Adult.
- If drawing brings up a lot, stop and settle. If you have thoughts of suicide, or urges to harm yourself or someone else, call Lifeline on 13 11 14 now, or 000 if anyone is in danger.
Choose your version
Full version (30 to 40 minutes)
Follow the six steps below, on paper, on the comic page in your workbook, or on screen.
Low-energy version (about 10 minutes)
Use the quicker comic in your workbook, where the figures are drawn in, and fill in only the speech bubbles. Or draw four panels with stick figures and one line each.
No-materials version
Write it as a short text conversation in your phone's notes, one line for each mode, with your Healthy Adult's lines last. You can delete the Critic's line when you've finished. If others use your phone, a scrap of paper works too.
Choose first
Pick a small moment
Tick one or two that have happened to you in the past week or so, or add your own. Then rate the one you'd like to use, as you think about it now.
Out and about
At work or study
At home
Messages and plans
My own
Rate it now: my moment rates
Think about the moment for a few seconds, then tap your number.
A good size for your comic. Carry on with this one.
Choose a smaller moment. This one is a bit big for a comic. Pick something smaller, and rate that instead. If thinking about it brings up a lot, stop and go to Settle.
Leave out big or painful events, anything that still feels raw, and any moment that involves someone who has hurt you. Choose a moment that stands on its own, not part of something still going on, such as a conflict at work or at home. If you don't feel safe with someone at home or in a relationship, call 1800RESPECT on 1800 737 732, or 000 if you're in danger. If thinking about a moment brings up a lot, stop and go to Settle.
What you'll need
- paper, or the comic page in your workbook
- a pencil
- coloured pencils or crayons
No art skill is needed. Stick figures, circles and a few words all count.
Optional extras
A fine black pen for outlines and lettering, and a ruler for the panels. If a material feels unpleasant to touch or smell, leave it out.
Part one: the moment
About 10 minutes
- 1
Choose your moment
Check in first. Choose an everyday moment from the past week or so that rates 4 or below now. The list above can help. Then rule six panels, or use the comic page in your workbook.
- 2
Panel 1: the situation
Draw what happened with stick figures and simple shapes. A caption box at the top, such as 'Monday, 9 am', can set the scene.
Stopping here for today? Put your comic somewhere you can find it again, or close the workbook. Then finish with Settle and the check-out.
Part two: the conversation
About 25 minutes
Panels 2 to 6 belong together, so your Critic gets its answer in the same sitting. Starting a new sitting? Check in first.
- 3
Panel 2: the Critic
Draw your Critic, small. Your Module 3 character works well. Give it a small bubble with a few words, or a scribble. If this panel feels like too much, leave it blank and move straight on to your Healthy Adult.
If your Critic gets loud
Seeing the Critic's words on paper can make it feel louder for a moment. That's common. Keep it small, and move on to your Healthy Adult as soon as you can. If it turns harsh, cross its words out and write your Healthy Adult's line to the Critic straight away. If it's still loud, stop and go to Settle. If it says you're a burden, or that others would be better off without you, call Lifeline on 13 11 14 now, or 000 if anyone is in danger.
Stuck? Borrow a line
If nothing comes, borrow one of these. Change any word until it sounds like you. Tap one to put it in your comic on screen.
Your Healthy Adult to the Critic
Your Healthy Adult to the Tender Child
Your Healthy Adult to the Stormy Child
Anger at a moment is common. Your Stormy Child can have the Tender Child's panel instead.
Ways to draw your cast
Critic
- a storm cloud
- a grumpy clock
- a scribble
- your Module 3 Critic
Tender Child
- a coral circle
- a small flower
- a kitten
- one word
Healthy Adult
- a sun
- a lighthouse
- a figure with a sun
- your Module 6 drawing
Part two, continued: the last word
Keep going from panel 2, so your Critic gets its answer in this sitting.
- 4
Panel 3: the Tender Child
Draw your Tender Child and how it feels in this moment, with a colour, a simple face or one word. A small coral circle works well. If what you feel is anger, your Stormy Child can have this panel.
- 5
Panels 4 and 5: two lines
In panel 4, your Healthy Adult answers the Critic, short and firm, such as 'That's enough.' In panel 5, it turns to your Tender Child, or Stormy Child, warm and simple, such as 'You're okay.'
- 6
Panel 6: what happens next
Draw what happens next, the way your Healthy Adult would like it to go from here. It can be small: a cup of tea, a quick email, the next bus. Keep it to something that's up to you and hurts no one.
Make your comic here, on screen
Each tab is one step. Borrow anything you like, change any word until it sounds like you, and draw on any panel with a finger, a pen or a mouse.
Start with the moment: choose one, or draw it with the pens. Then work through the tabs, one panel at a time.
Panel 1: the situation. Choose your moment, or draw it with the pens.
Panel 2: the Critic. Draw it small, with a small bubble of a few words, or a scribble.
Panel 3: how your Tender Child feels in this moment. If what you feel is anger, your Stormy Child can have this panel.
Your Healthy Adult answers the Critic, then turns to your Tender Child.
To the Critic, short and firm
To the Tender Child
The last panel: what happens next, the way your Healthy Adult would like it to go. Small is plenty.
Start again? This clears your comic.
Your comic stays on this page. Nothing is saved or sent anywhere, so save it as a picture if you'd like to keep it.
When you've finished
Read your comic from the start, and say your Healthy Adult's lines quietly to yourself, or simply read them. Notice what your body does. It might soften, tighten or stay the same. All of these are common. If it tightens a lot, or your distress reaches 7, go to Settle.
Otherwise, go on to Reflect, or take a break. If you're stopping for today, finish with Settle and the check-out.
If it doesn't go to plan
If nothing comes, borrow a line from the list above, or write 'That's enough.'
If the Critic keeps talking, let your Healthy Adult repeat its line, or cover the Critic's words with a scribble.
If your Healthy Adult's words don't feel true yet, that's common, and it isn't a failure. Keep them, or try a smaller line that feels a little truer, such as 'It was one moment.'
If the moment turns out bigger than you thought, or an old, familiar sadness comes up, stop and put the comic away. You don't need to look back. Picture it going into your container, and go to Settle. Choose a smaller moment another day.
If your Critic turns harsh, cross its words out and move straight on to your Healthy Adult's line to the Critic. If it's still loud, stop and go to Settle. If it says you're a burden, or that others would be better off without you, call Lifeline on 13 11 14 now, or 000 if anyone is in danger.
Other ways to make it
- Use a drawing app on a phone or tablet.
- Cut shapes, colours and speech bubbles from old magazines. Leave out photos of people.
- Write it as a short play script instead of drawing it.
- If your hands get tired or sore, ask someone you trust to draw while you describe it.
Reflectwith John
The last word
About 10 to 15 minutes
Answer as many or as few prompts as you like, and skip any you'd rather leave. Words, colours and marks all count. If a prompt stirs up more than you expected, leave it and go to Settle.
Starting a new sitting? Check in first.
- 1
How did it feel to give your Healthy Adult the last word?
Circle as many as fit.
- 2
For example, it might have argued back, gone quiet or changed the subject. A word is enough, and there's no need to write its words out.
Words to borrow: - 3
Keep to the moment in your comic. A word or a short phrase is plenty.
If your Critic's reply was harsh, your Healthy Adult can repeat its limit, such as 'That's enough.' If it gets louder, stop and go to Settle. If it says you're a burden, or that others would be better off without you, please reach out now. Call Lifeline on 13 11 14, any time, day or night, or 000 if anyone is in danger.
- 4
Which line will you keep?
It could be one of your Healthy Adult's lines, or one you borrowed. It goes into the bubble on your card below.
From your comic: - 5
For example, inside a cupboard door, in a drawer you open often, or as a photo on your phone. Somewhere private is fine. You can fold back or cover the Critic's panel, so your Healthy Adult's lines show.
Places to borrow:
Nothing you write here is saved or sent anywhere. Copy anything you'd like to keep into your workbook or journal.
Something to keep
Write the line you chose inside the bubble, and colour the frame in your Healthy Adult's colour, or any colour you like. In Module 8, you'll copy it onto a wallet-sized card, with the other small symbols you've collected.
Make it on paper, or here. You can draw on the card with a finger, a pen or a mouse.
Settle3 to 5 minutes
Five Things
Every module ends here, with a short practice to help you land. If your check-in was 7 or above and you've come straight here, you made a good decision.
If five kinds of noticing feel like too many today, simply name three things you can see. That's a complete practice.
- 1
Sit or stand somewhere comfortable, and keep your eyes open.
- 2
Name five things you can see, quietly or in your head. Take your time with each one.
- 3
Name four things you can feel, such as your feet on the floor or your back against the chair.
- 4
Name three things you can hear, near or far.
- 5
Name two things you can smell and one thing you can taste. If nothing comes, that's fine. Notice the air, or take a sip of water.
- 6
Finish by looking at your calm place image for a few moments. If it isn't nearby, look at a colour or an object you like.
Sit or stand somewhere comfortable, and keep your eyes open.
Name each thing quietly or in your head, then tap. Take your time with each one.
Check out
Rate your distress again from 0 to 10, and compare it with your number from the start.
How distressed do you feel now?
Tap your number when you've finished the practice.
That's it for today. Take a moment before you move on to the rest of your day.
You're higher than when you started. Do the Settle practice once more before you go on with your day.
You're still at 7 or above. Do the Settle practice once more. If it's still high after that, stop for today and use the support options on the Support page. If it stays high for more than a day or two, talk to your GP or a therapist.
This sitting
If you've been at 7 or above at most check-ins over a week or two, pause Draw It Out for now and talk to your GP or a therapist. You can come back to it later.
Write your numbers in the tracker in your workbook, or in your journal, if you like.
Keep closeany time
If things get hard
If you have thoughts of suicide, or urges to harm yourself or someone else, stop now and get help. Call Lifeline on 13 11 14 at any time, or 000 if anyone is in danger.
Pause rules
Stop and settle if, at any point:
- your distress reaches 7 or above
- a memory of something painful or frightening starts to come back
- you feel foggy, far away, numb or as if things aren't real
- you feel a strong pull towards an old coping habit that harms you or someone else, such as drinking, using drugs or lashing out
What to do instead:
- put the art away: turn it over, fold it, or picture it going into your container
- do the Settle practice, then look at your calm place image
- do something ordinary: make a warm drink, step outside, or call or message someone
- leave the rest of the module for another day, or skip it altogether
When to get help:
- your distress is still 7 or above after settling twice, or stays high for more than a day or two
- you've been at 7 or above at most check-ins over a week or two
- painful memories keep coming back
Your GP is a good first step for ongoing support. Crisis and support lines are below.
When something comes up
If a memory starts to come back
Stop. If your eyes are closed, open them. Look around the room and name what you can see. Put the art away, picture it going into your container, and do the Settle practice. If memories keep coming back, talk to your GP or a therapist.
If your calm place stops feeling calm
This is common and not a failure. Switch to a colour, an object, an animal or a plant, or rest your eyes on something in the room.
If you feel foggy, far away or unreal
Ground yourself first. Press your feet, or your hands, against something solid. Name five things you can see, hold something with an interesting texture, and say today's date and where you are. Keep your eyes open for every exercise if this happens. If it happens often, pause Draw It Out and talk to your GP or a therapist.
If you have thoughts of suicide or strong urges
If you have thoughts of suicide, or urges to harm yourself or someone else, stop and call Lifeline on 13 11 14 now, or 000 if anyone is in danger. If a pull towards an old coping habit that harms you gets strong, stop and use the support options straight away.
Support
If you need to talk to someone, or you're worried about how you're going, please reach out.
- Lifeline13 11 14any time, day or night
- 13YARN13 92 76crisis support for Aboriginal and Torres Strait Islander people, any time, day or night
- Suicide Call Back Service1300 659 467any time, day or night
- 1800RESPECT1800 737 732for anyone affected by domestic, family or sexual violence, any time, day or night
- Emergency000if anyone is in danger
- Outside Australiafindahelpline.comto find a line in your country
Your GP is a good first step for ongoing support. If you're already seeing a therapist or counsellor, you're welcome to bring your comic along and talk about it in a session.
Ready for Module 8?
Tick these off when you can.
If most of your check-ins this week were 7 or above, pause Draw It Out for now and talk to your GP or a therapist. You can come back to it later.
If anything else is missing, stay with Module 7 a little longer. Module 8 will wait for you.
That's everything for this week. Module 8, Keeping It Going, opens next week.
About Draw It Out
Draw It Out is an art-based, evidence-informed self-help course in eight modules, created by a clinical psychologist and a registered arts therapist.
Dr John Forbes, Clinical Psychologist (PhD), is a Fellow of the APS College of Clinical Psychologists and is Ahpra-registered. He works in Perth, Western Australia, and has more than 25 years of practice in schema therapy and CBT.
Hannah Nyx, AThR, is a registered arts therapist (ANZACATA) at Creative Minds Art Therapy. Hannah designed every art process in the course.
Draw It Out is educational self-help. It is not therapy and does not replace professional care. If you need support now, call Lifeline on 13 11 14, or 000 in an emergency.
The eight modules
- 1Safety First
- 2Meet Your Modes
- 3The Inner Critic
- 4The Protectors
- 5The Child's Needs
- 6The Healthy Adult
- 7Conversationsyou are here
- 8Keeping It Going
See you in Module 8.
The people described in this module are fictional composites, and the example artworks were made for this course. Support details were checked in October 2026.
Draw It Out is educational self-help, not therapy. Need support now? Call Lifeline on 13 11 14, or 000 in an emergency.